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Slashdot: Gameshttps://games.slashdot.org/News for nerds, stuff that mattersen-usCopyright 1997-2016, SlashdotMedia. All Rights Reserved.2018-06-19T23:56:13+00:00Dicehelp@slashdot.orgTechnology1970-01-01T00:00+00:001hourlySlashdot: Gameshttps://a.fsdn.com/sd/topics/topicslashdot.gifhttps://games.slashdot.org/WHO Classifies 'Gaming Disorder' as Mental Health Conditionhttp://rss.slashdot.org/~r/Slashdot/slashdotGames/~3/d8ZO6z71byg/who-classifies-gaming-disorder-as-mental-health-conditionThe World Health Organization has announced "gaming disorder" as a new mental health condition included in the 11th edition of its International Classification of Diseases, released Monday. From a report: "I'm not creating a precedent," said Dr. Vladimir Poznyak, a member of WHO's Department of Mental Health and Substance Abuse, which proposed the new diagnosis to WHO's decision-making body, the World Health Assembly. Instead, he said, WHO has followed "the trends, the developments, which have taken place in populations and in the professional field." However, not all psychologists agree that gaming disorder is worthy of inclusion in the International Classification of Diseases, known as the ICD. A diagnosis standard, the ICD defines the universe of diseases, disorders, injuries and other related health conditions. Researchers use it to count deaths, diseases, injuries and symptoms, and doctors and other medical practitioners use it to diagnose disease and other conditions. In many cases, health care companies and insurers use the ICD as a basis for reimbursement. Poznyak said the expectation is that the classification of gaming disorder means health professionals and systems will be more "alerted to the existence of this condition" while boosting the possibility that "people who suffer from these conditions can get appropriate help."

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msmash2018-06-18T16:00:00+00:00gameshow-about-thatgames195195,186,115,92,13,5,3https://games.slashdot.org/story/18/06/18/1559221/who-classifies-gaming-disorder-as-mental-health-condition?utm_source=rss1.0mainlinkanon&utm_medium=feedNew Commercial Amiga 500 Game Releasedhttp://rss.slashdot.org/~r/Slashdot/slashdotGames/~3/RWZqvUZFa_0/new-commercial-amiga-500-game-releasedMike Bouma writes: Pixelglass, known for their "Giana Sisters SE" game, has released a worthy new game for the Amiga 500, called "Worthy." Here's a description of this cute action puzzler: "Assume the role of a fearless boy and collect the required number of diamonds in each stage in order to win the girl's heart! Travel from maze to maze, kill the baddies, avoid the traps, collect beers (your necessary 'fuel' to keep you going), find the diamonds, prove to her you're WORTHY!" Time to dust off that classic Amiga or alternatively download a digital copy and use an UAE emulator for your platform of choice. Have a look at the release trailer.

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BeauHD2018-06-18T07:07:00+00:00amigablast-from-the-pastgames118118,101,56,42,18,10,8https://games.slashdot.org/story/18/06/17/1942243/new-commercial-amiga-500-game-released?utm_source=rss1.0mainlinkanon&utm_medium=feedGaming Companies Remove Analytics App After Massive User Outcryhttp://rss.slashdot.org/~r/Slashdot/slashdotGames/~3/jJwzyasIKg4/gaming-companies-remove-analytics-app-after-massive-user-outcryAn anonymous reader writes: "Several gaming companies have announced plans to remove support for an analytics app they have bundled with their games," reports Bleeping Computer. "The decision to remove the app came after several Reddit and Steam users noticed that many game publishers have recently embedded a controversial analytics SDK (software development kit) part of recent updates to their games. The program bundled with all these games, and at the heart of all the recent controversy, is RedShell, an analytics package provided by Innervate, Inc., to game publishers." The app is intended to collect information about the source of new game installs, and details about the gamer. Following a massive user outcry in the past two weeks, several game makers have given in to pressure and are removing this SDK. Game makers and games who announced they were removing RedShell include Bethesda (Elder Scrolls), All Total War games, Warhammer games, Magic the Gathering Arena, and more. [This Google Docs spreadsheet and Reddit thread have a list of games containing RedShell.]

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BeauHD2018-06-18T01:11:00+00:00statscause-and-effectgames205205,196,106,88,19,11,5https://games.slashdot.org/story/18/06/17/1933231/gaming-companies-remove-analytics-app-after-massive-user-outcry?utm_source=rss1.0mainlinkanon&utm_medium=feedFake Earthquake Detected In Mexico City After Player's Goal In World Cup Matchhttp://rss.slashdot.org/~r/Slashdot/slashdotGames/~3/2rfBluWja0I/fake-earthquake-detected-in-mexico-city-after-players-goal-in-world-cup-matchAccording to officials in Mexico, an artificial earthquake was reported in Mexico City that was possibly caused by "massive jumps during the goal from the Mexico national soccer team" on Sunday. KABC reports: Hirving Lozano scored the lone goal in the 35th minute, picking up Javier Hernandez's pass inside the penalty area and beating Mesut Ozil before shooting past Germany goalkeeper Manuel Neuer from 10 yards. The goal decided the match -- a match Germany didn't expect to lose. Mexico upset Germany, the defending champion, 1-0. The loss meant Germany became the third defending champion in the last 16 years to lose its opening match at the World Cup. "Two monitoring stations in Mexico City picked up the temblor the same time Lozano scored, 35 minutes into the match," reports USA Today. "Seismologists in Chile also said that their instruments detected an artificial temblor at the same time."

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BeauHD2018-06-17T23:20:00+00:00earthgoal-goal-goalnews210210,174,74,50,10,5,4https://news.slashdot.org/story/18/06/17/221235/fake-earthquake-detected-in-mexico-city-after-players-goal-in-world-cup-match?utm_source=rss1.0mainlinkanon&utm_medium=feedSony's PlayStation 5 Will Launch In 2020 Powered By An AMD Navi GPU, Says Reporthttp://rss.slashdot.org/~r/Slashdot/slashdotGames/~3/IFFYX5XJ90Y/sonys-playstation-5-will-launch-in-2020-powered-by-an-amd-navi-gpu-says-reportAccording to a new report from WCCFtech, citing "sources familiar with the entire situation," Sony's PlayStation 5 (PS5 for short) will launch in 2020 and be powered by AMD's Navi GPU chip. "While it was previously reported that the much-anticipated console will be using AMD's Ryzen CPU tech, it looks like the chip maker will have some involvement in the PS5's graphics chip, too," reports The Inquirer. From the report: The report also suggests this is the reason behind AMD not announcing a new GPU at Computex this year, because it has found custom-applications for consoles a much more financially attractive space. "Here is a fun fact: Vega was designed primarily for Apple and Navi is being designed for Sony - the PS5 to be precise," the report states, right before going on to explain AMD's roadmap for Navi and how it's dependent on Sony. "This meant that the graphics department had to be tied directly to the roadmap that these semi-custom applications followed. Since Sony needed the Navi GPU to be ready by the time the PS5 would launch (expectedly around 2020) that is the deadline they needed to work on." It's anyone's guess as to when the successor to the PlayStation 4 will be launched. While the source for this report is seen as reputable in the games industry, last month the head of PlayStation business said the next console is three years off.

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BeauHD2018-06-17T18:18:00+00:00playstationnew-and-improvedhardware9494,89,35,28,8,3,2https://hardware.slashdot.org/story/18/06/17/062250/sonys-playstation-5-will-launch-in-2020-powered-by-an-amd-navi-gpu-says-report?utm_source=rss1.0mainlinkanon&utm_medium=feedTwo Teenaged Gamers Plead 'Not Guilty' For Fatal Kansas Swatting Deathhttp://rss.slashdot.org/~r/Slashdot/slashdotGames/~3/89mieUinbmM/two-teenaged-gamers-plead-not-guilty-for-fatal-kansas-swatting-deathTwo more men entered pleas in federal court for their roles in a SWAT call that led to a fatal police shooting in Kansas: not guilty. An anonymous reader quotes Reuters: Shane Gaskill, 19, of Wichita, Kansas, and Casey Viner, 18, from a suburb of Cincinnati, pleaded not guilty on Wednesday and remained free on $10,000 bond, court records showed. Both of the suspects live with their parents, local media reported. In the so-called "swatting" incident, in which someone falsely reports an emergency requiring a police response, Viner got upset at Gaskill over a video game they played online, federal prosecutors said, and Viner contacted a known "swatter"...and asked him to make the false report to police at an address that had been provided by Gaskill. Viner did not know that Gaskill no longer lived at the address, but Gaskill knew, prosecutors said. After media reports of the shooting, Gaskill urged [swatter Tyler] Barriss to delete their communications and Viner wiped his phone, according to the indictment... Barriss and Viner face federal charges of conspiracy and several counts of wire fraud. Viner and Gaskill were charged with obstruction of justice and conspiracy to obstruct justice, and Gaskill was also charged with wire fraud and additional counts of obstruction of justice. In a jailhouse interview in January, Barriss told a local news team that "Whether you hang me from a tree, or you give me 5, 10, 15 years... I don't think it will ever justify what happened... I hope no one ever does it, ever again. I hope it's something that ceases to exist." In April, while still in jail, Barriss gained access to the internet then posted "All right, now who was talking shit? >:) Your ass is about to get swatted."

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EditorDavid2018-06-16T16:34:00+00:00crimesharing-a-cellyro148148,144,76,63,27,17,13https://yro.slashdot.org/story/18/06/15/2340258/two-teenaged-gamers-plead-not-guilty-for-fatal-kansas-swatting-death?utm_source=rss1.0mainlinkanon&utm_medium=feed'Waluigi Was Robbed and Humiliated by Nintendo'http://rss.slashdot.org/~r/Slashdot/slashdotGames/~3/xq3kWNVxyfI/waluigi-was-robbed-and-humiliated-by-nintendoGene Park, writing for The Washington Post (shared by numerous readers): In the Nintendo universe, Waluigi is supposed to be as villainous as his cartoonish mustache and perpetual frown would suggest. But what made him that way? Perhaps it is Nintendo's insistence on humiliating the character in front of his friends and the general public. On Tuesday for the Electronic Entertainment Expo, Nintendo announced new details on the much-anticipated Super Smash Bros. Ultimate for its Switch console. The 25-minute presentation was long on details. For one thing, the latest game includes every single playable character in the fighting-game franchise's 19-year history. It seemed to exceed fan expectations, except for fans of the meme-ready Waluigi. Waluigi, again, was snubbed by Nintendo. He will not be a playable character in the new game. Waluigi has traveled a long road. Once he was hated by Nintendo fans, who listed him highly among gaming's most annoying characters. His origin story is unimpressive. Waluigi is simply a bizarro version of Mario's less famous but more charming brother Luigi. In his 18-year existence as a minor character, he's had virtually no back story. But that blank canvas ended up becoming Waluigi's greatest gift. Since he stood for nothing, supporters could project their wildest hopes unto him, like Barack Obama in 2008 but actually good at golf. He can be described in a single website as anyone from a "true nowhere man" to "the logical end point of capitalism" and the "triumph of capital over creativity." In other words, Waluigi became the perfect meme fodder.

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msmash2018-06-13T14:00:00+00:00nintendohow-about-thatgames8888,85,42,31,11,6,5https://games.slashdot.org/story/18/06/13/1338203/waluigi-was-robbed-and-humiliated-by-nintendo?utm_source=rss1.0mainlinkanon&utm_medium=feedSony Is Blocking Fortnite Cross-Play Between PS4, Nintendo Switch Playershttp://rss.slashdot.org/~r/Slashdot/slashdotGames/~3/8jBsPZx6j9g/sony-is-blocking-fortnite-cross-play-between-ps4-nintendo-switch-playersEarlier today, Nintendo announced during its E3 press conference that Epic Games' Fortnite would be coming to the Switch console. Unfortunately, when Epic Games PR representative Nick Chester confirmed cross-play compatibility, the PS4 wasn't on the list. The Switch version of Fortnite will only support cross-play with Xbox One, PC, Mac, and mobile. The Verge reports: That aligns with past cross-play implementations between Xbox One, PS4, PC, and mobile, with Sony blocking other console platforms from playing with its own. You can cross-play between PS4, mobile, and PC. Unfortunately, this also suggests that PS4 players of Fortnite won't be able to log in to their Epic accounts on the Switch, meaning you won't be able to have any weekly progress carry over or gain access to any of your skins or emotes. This is because your Epic account is tied up with your PSN username in most cases. For instance, you can't log in to an Epic account tied to PSN on the Xbox One version of Fortnite, and it sounds like the same will be true for the Switch.

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BeauHD2018-06-13T00:45:00+00:00nintendonot-on-my-watchgames9090,86,46,38,9,5,2https://games.slashdot.org/story/18/06/12/2120206/sony-is-blocking-fortnite-cross-play-between-ps4-nintendo-switch-players?utm_source=rss1.0mainlinkanon&utm_medium=feedMicrosoft's Next-Gen Xbox Will Arrive in 2020: Reporthttp://rss.slashdot.org/~r/Slashdot/slashdotGames/~3/M46vuADuwc4/microsofts-next-gen-xbox-will-arrive-in-2020-reportBrad Sams, writing for Thurrott blog: This past week, I was tipped off that the next generation Xbox was codenamed Scarlett and in an effort to track down if this information was accurate, I was able to view content that highlighted several unannounced Microsoft products that are coming in the next two years. Microsoft is planning for the next Xbox console release to arrive in 2020. But what is more interesting, is that Microsoft describes 'Scarlett' as a family of devices; meaning we may see multiple pieces of hardware released that year.

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msmash2018-06-12T16:45:00+00:00microsoftup-nextgames6969,67,41,33,6,2,1https://games.slashdot.org/story/18/06/12/1548210/microsofts-next-gen-xbox-will-arrive-in-2020-report?utm_source=rss1.0mainlinkanon&utm_medium=feedMicrosoft is Working on its Own Game Streaming, Netflix-Like Servicehttp://rss.slashdot.org/~r/Slashdot/slashdotGames/~3/jhs9_i9198Y/microsoft-is-working-on-its-own-game-streaming-netflix-like-servicePhil Spencer, Microsoft's gaming chief, revealed the company is building a streaming game service for any device. Our cloud engineers are building a game streaming network to unlock console gaming on any device, he said, adding this service will offer "console quality gaming on any device." From a report: "Gaming is now at its most vibrant," he said. "In this significant moment we are constantly challenging ourselves about where we can take gaming next." He said that Microsoft is recommitting and harnessing the full breath of the company to deliver on the future of play. That includes experts in Microsoft research working on developing the future of gaming AI and the company's cloud engineers building a game streaming network. He added that the company is also in the midst of developing the architecture for the next Xbox consoles. Further reading: Microsoft Acquires Four Gaming Studios, Including Ninja Theory, As It Looks To Bolster First-Party Catalog.

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msmash2018-06-10T23:00:00+00:00e3up-nextgames7373,71,38,31,5,1,1https://games.slashdot.org/story/18/06/10/2257232/microsoft-is-working-on-its-own-game-streaming-netflix-like-service?utm_source=rss1.0mainlinkanon&utm_medium=feedMicrosoft Acquires Four Gaming Studios, Including Ninja Theory, As It Looks To Bolster First-Party Cataloghttp://rss.slashdot.org/~r/Slashdot/slashdotGames/~3/PobkalHdqNI/microsoft-acquires-four-gaming-studios-including-ninja-theory-as-it-looks-to-bolster-first-party-catalogMicrosoft has never had as many internal studios as Sony or Nintendo, and that has prevented it from having many first-party exclusives this generation. That changes today. From a report: At E3 trade show in Los Angeles on Sunday, the company's gaming chief Phil Spencer announced the creation of a new studio called The Initiative led by industry veteran Daryl Gallagher. He then followed up with revealing the Microsoft acquisitions of Ninja theory, Playground Games, Compulsion Games, and Undead Labs. This bolsters the company's first-party efforts, and Spencer said it is evidence of his dedication to Xbox and its fans. Ninja Theory is best known for producing 2017's break out indie hit Hellblade: Senua's Sacrifice. Playground has long overseen the Forza Horizon series for Microsoft. Compulsion is responsible for We Happy Few. Undead Labs created State of Decay. Also at E3, Microsoft teased Halo Infinite, and announced Forza Horizon 4. It also announced the availability of Automata, and unveiled FromSoft's Sekiro: Shadows Die Twice, a new Battletoads game, new downloadable content for its exclusive platforming shooter Cuphead, a crossover game that features some of the biggest anime franchises, including Dragon Ball, One Piece, and Naruto, Devil May Cry 5 , a skating game called Session, Tom Clancy's The Division 2 is hitting PC and consoles, Bethesda's Fallout 76, Ori and the Will of the Wisps, and improvements to Xbox Game Pass.

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msmash2018-06-10T22:00:00+00:00e3in-the-gaming-worldgames4444,40,12,9,5,4,3https://games.slashdot.org/story/18/06/10/2142249/microsoft-acquires-four-gaming-studios-including-ninja-theory-as-it-looks-to-bolster-first-party-catalog?utm_source=rss1.0mainlinkanon&utm_medium=feedEA, Touting 'Profound Impact' of Streaming and Subscription, Announces Origin Access Premierhttp://rss.slashdot.org/~r/Slashdot/slashdotGames/~3/BkQsws1_kag/ea-touting-profound-impact-of-streaming-and-subscription-announces-origin-access-premierEA CEO Andrew Wilson announced that the game publisher is making a big move into cloud gaming. The company is also planning to launch a new version of its Origin Access subscription service on PC called Origin Access Premiere that will introduce games like Madden, FIFA, and more the same day they launch at retail. From a report: During the publisher's E3 2018 press conference, CEO Andrew Wilson descried the combination of streaming and subscription as "the greatest disruption" to the world of entertainment of the past five years. He pointed to how this business model for movies, TV and books has changed those markets, and believes this combination will have "a profound impact" on the games industry in the years to come. Wilson's comments echoed those of his CFO Blake Jorgensen, who said back in November that a combination of live services, such as FIFA Ultimate Team, and subscriptions will lead to "uncapped" monetisation of its players over the longest possible period of time. In its latest financials, EA revealed that 40% of its revenue last year came from live services, while full game downloads and physical game sales are dropping. Wilson reminded conference attendees of the publisher's recent acquisition of GameFly's Israel-based cloud gaming team, predicting a future where players can enjoy high-end games on any device anywhere with an internet connection. While there are tech demos for EA's streaming service out there, Wilson stressed that it's "not quite ready for full market primetime," but pitched it as a "promise of what we hope to bring you in the future." In the meantime, Electronic Arts took the opportunity to announce a new subscription system that shows the publisher continuing to push towards a service-based economy for video games. Origin Access Premier is a new addition to the firm's PC-based games service: a premium subscription that gives players access to even more titles.

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msmash2018-06-10T18:00:00+00:00cloudup-nextgames7373,72,43,25,8,4,2https://games.slashdot.org/story/18/06/10/1638219/ea-touting-profound-impact-of-streaming-and-subscription-announces-origin-access-premier?utm_source=rss1.0mainlinkanon&utm_medium=feedUbisoft CEO: Cloud Gaming Will Replace Consoles After the Next Generationhttp://rss.slashdot.org/~r/Slashdot/slashdotGames/~3/mB17G3U11Hs/ubisoft-ceo-cloud-gaming-will-replace-consoles-after-the-next-generationAn anonymous reader quotes a report from Ars Technica: Better start saving up for that PlayStation 5, Xbox Two, or Nintendo Swatch (that last follow-up name idea is a freebie, by the way). That generation of consoles might be the last one ever, according to Ubisoft CEO Yves Guillemot. After that, he predicts cheap local boxes could provide easier access to ever-evolving high-end gaming streamed to the masses from cloud-based servers. "I think we will see another generation, but there is a good chance that step-by-step we will see less and less hardware," Guillemot said in a recent interview with Variety. "With time, I think streaming will become more accessible to many players and make it not necessary to have big hardware at home. There will be one more console generation and then after that, we will be streaming, all of us."

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BeauHD2018-06-08T20:40:00+00:00cloudremote-controlgames144144,144,68,60,10,5,5https://games.slashdot.org/story/18/06/08/2013246/ubisoft-ceo-cloud-gaming-will-replace-consoles-after-the-next-generation?utm_source=rss1.0mainlinkanon&utm_medium=feedValve Will Stop Removing Controversial Games on Steam Unless They Are 'Illegal or Straight up Trolling'http://rss.slashdot.org/~r/Slashdot/slashdotGames/~3/3UXSsbavoCw/valve-will-stop-removing-controversial-games-on-steam-unless-they-are-illegal-or-straight-up-trollingValve will no longer remove games from its Steam game marketplace unless they are "illegal, or straight up trolling," according to a statement from the Bellevue, Wash.-based gaming company posted today. From a report: The announcement comes a week after Valve removed a controversial game that simulated school shootings, following a nationwide outcry to ban the title. Last month it also issued warnings to developers about adult content in games. In its blog post, Valve executive Erik Johnson writes that "Valve shouldn't be the ones deciding this." "If you're a player, we shouldn't be choosing for you what content you can or can't buy," it reads. "If you're a developer, we shouldn't be choosing what content you're allowed to create. Those choices should be yours to make. Our role should be to provide systems and tools to support your efforts to make these choices for yourself, and to help you do it in a way that makes you feel comfortable."

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msmash2018-06-07T02:21:00+00:00gamesalright-thengames368368,357,180,154,29,11,6https://games.slashdot.org/story/18/06/07/0221200/valve-will-stop-removing-controversial-games-on-steam-unless-they-are-illegal-or-straight-up-trolling?utm_source=rss1.0mainlinkanon&utm_medium=feed70 Long-Lost Japanese Video Games Discovered In a 67GB Folder of ROMs On a Private Forumhttp://rss.slashdot.org/~r/Slashdot/slashdotGames/~3/PTT2J9_yovo/70-long-lost-japanese-video-games-discovered-in-a-67gb-folder-of-roms-on-a-private-forumAn anonymous reader quotes a report from Motherboard: Until yesterday, rare Japanese PC game Labyrinthe, developed by Caravan Interactive, was long thought to be lost forever. That is until the almost mythical third game in the already obscure Horror Tour series was found on a 67GB folder of ROMs on a private forum. Other rare games from the folder are expected to become public soon. According to a YouTuber called Saint, who posted a video of him playing the game and a link to download it on Mega, Labyrinthe and as many as 70 other rare or never-before-released Japanese titles have been circulating in a file sharing directory on a private torrent site. Labyrinthe, alongside other rare titles including Cookie's Bustle, Yellow Brick Road and Link Devicer 2074 were in a folder called "DO NOT UPLOAD." Members of the private forum hesitated to upload Labyrinthe in the fear that the private collector would take down the folder and leave the collection out of reach once again. This hesitation demonstrates the often tense relationship between game preservationists and private collectors. According to a screenshot uploaded by Saint, the private collector threatened to pull the entire folder of content from the directory and stop uploading games altogether if anyone leaked Labyrinthe. In uploading the game to Mega, it's possible the folder will be pulled from the internet. But in doing so, the person advanced the interests of game preservationists worldwide by leaking the this game and others.

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BeauHD2018-06-06T13:00:00+00:00internetdo-not-uploadtechnology158158,154,83,69,19,10,7https://tech.slashdot.org/story/18/06/05/2130254/70-long-lost-japanese-video-games-discovered-in-a-67gb-folder-of-roms-on-a-private-forum?utm_source=rss1.0mainlinkanon&utm_medium=feedSearch SlashdotSearch Slashdot storiesqueryhttps://games.slashdot.org/search.pl